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Errata of our products.
Both the digital files and this section will be updated regularly to reflect the new errata.
Each new edition will appear on the page that lists the credits of each book. The date in brackets refers to the new edition that includes the updated errata.
- P.144 - Haunt Inquisitor Archetype
The Basic Elixirs feat is missing:
BASIC ELIXIRS FEAT 4
ARCHETYPE
Prerequisites Haunt Inquisitor Dedication, trained in Crafting
You gain the basic alchemy benefits, though they can be used only for alchemical elixirs.
You gain batches of infused reagents per day equal to your level. Your advanced alchemy level for creating these is 1 and doesn’t increase on its own.
- P.153 – Forlorn Parting
Change the Forlorn Parting’s description from “Warp Trick Interact to change Forlorn Memory’s profile […]” to “Warp Trick Interact to change Forlorn Parting’s profile, […]”.
- P.154 – Razor’s Kisses
Change the item level to 3.
- P.158 – Desperate Hope Spell
Add the FOCUS tag to the Desperate Hope spell
- P.190 – Dread Lurker
The Focus Gaze ability makes reference to the dread lurker's terrifying gaze but should be dread lurker's frightening gaze.
- P.192 – Oldblood Deacon
Change the Divine Prepared Spell list to this one:
Divine Prepared Spells DC 30, attack +22; 6th harm (x2), spirit blast, vampiric exsanguination; 5th divine immolation, divine wrath, shadow blast (x2); 4th dispelling globe, divine wrath, fly, vampiric feast; 3rd blindness, chilling darkness, crisis of faith, dispel magic; 2nd blood vendetta, deafness, noise blast, resist energy; 1st enfeeble, fear, fleet step, grim tendrils; Cantrips (6th) daze, divine lance, guidance, shield, void warp
- P.201 – Veilwalker
Change the “metamagic” trait of Metamagic Alteration to “spellshape”.
- P.208 – Oldblood Vessel
- Add “10 feet” to the Sanguine Mist aura.
- Change the Oldblood Vessel Skills modifiers to the following:
Skills Arcana +38, Athletics +39, Deception +32, Diplomacy +32, Intimidation +40, Religion +41, Society +37, Stealth +31
P.19 - Ailuren
Macrot Ailuren. You have larger and sharper ears, enabling you to detect even the faintest sounds. You have advantage on Wisdom (Perception) checks to locate hidden creatures that you could hear within 30 feet. As long as you’re aware of a creature via sound, once per round, your ears can help you to point out the creature to all allies as a free action.
P.29 – Adventuring
Delete the line: “The Warped Weaponmaster archetype, specialized in the use of warped weapons.”
P.32 – Blood Essence Bullet
Change the name of the spell from “Sanguine Essence Bullet” to “Blood Essence Bullet”.
P.70 – Blight Atrocity
Change the next attack’s damage:
- Bite attack damage = 11 (2d6 + 4) piercing damage
- Claw attack damage = 13 (2d8 + 4) slashing damage.
P.75 – Blight Spawn
Change the next attack’s description:
- Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
- Digestive Spew. Ranged Spell Attack: +5 to hit, range 15/45 ft., one creature. Hit: 9 (2d8) acid damage.
P.72 – Blight Dragon
Add the next damage immunities:
Damage Immunities acid, blight, poison
- P.82 – Red Wings
Change the Dexterity modifier to 15 (+2). Adjust the Stealth modifier to +6 and the attacks damage modifier to +2.
- P.51 – Refined Moonstone
Change the different types from "moonshard" to "moonstone:
Type. Refined Moonstone
Type. Greater Refined Moonstone
Type. Superior Refined Moonstone
- Type. Supreme Refined Moonstone